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At the beginning of your upkeep, sacrifice Conversion unless you pay {W}{W}.All Mountains are Plains..
$19.7
Enchant landEnchanted land has indestructible and can't be enchanted by other Auras...
$17.2
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that da..
$9.9
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that dama..
$18.8
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that da..
$8.7
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that dam..
$8.1
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that da..
$20.9
Enchant creatureEnchanted creature has protection from blue. This effect doesn't remove Blue Ward...
$14.6
Enchant creature{W}: Enchanted creature gets +1/+1 until end of turn...
$147.5
Cast Blaze of Glory only during combat before blockers are declared.Target creature defending player..
$715.0
Enchant creatureEnchanted creature has protection from black. This effect doesn't remove Black Ward...
$22.9
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked ..
$12.0
Each player chooses a number of lands he or she controls equal to the number of lands controlled by ..
$3067.7
Enchant WallEnchanted Wall can attack as though it didn't have defender...
$230.0
Each player discards his or her hand, then draws seven cards...
$3763.4
Defender (This creature can't attack.){R}: Wall of Fire gets +1/+0 until end of turn...
$28.7