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Enchant creatureEnchanted creature gets +1/+1 and has flying.Discard a card: Return enchanted creatu..
$0.5
Enchant green or white creatureEnchanted creature has "At the beginning of your upkeep, sacrifice th..
$0.5
Return target creature and target land to their owners' hands...
$0.4
At the beginning of your upkeep, put a shred counter on Cephalid Vandal. Then put the top card of yo..
$0.8
Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn...
$0.4
Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your..
$0.5
Draw four cards, then choose X cards in your hand and discard the rest...
$0.8
Flying{B}: Balshan Collaborator gets +1/+1 until end of turn...
$0.5
Discard a card: Switch Aquamoeba's power and toughness until end of turn...
$0.5
When Teroh's Faithful enters the battlefield, you gain 4 life...
$0.4
Enchant creatureEnchanted creature gets +1/+2 and has protection from black.Madness {W} (If you disc..
$0.5
{T}: Each player loses 1 life for each Swamp he or she controls...
$0.6
Tap target untapped creature you control. If you do, it deals damage equal to its power to target at..
$0.4
Prevent all damage a source of your choice would deal this turn...
$0.5
FlyingThreshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 a..
$0.4
Vigilance{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn...
$0.4
Flying{3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures...
$1.0
{W}, Discard a card: Prevent the next 3 damage that would be dealt to target creature or player this..
$0.5
Destroy target enchantment.Madness {W} (If you discard this card, discard it into exile. When you do..
$0.5